Updates under work:


– March 2018:

Um... all updates are under work!

We are still working on updates of the basic rules at the moment, and on some extensions too.

Fell free to ask any question (by mail or on our forum).








An Argader

An Argader forum and pages welcome discussions and questions about  these rules and  other wargaming subjects:

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   « Argad ! » is a mix of role-playing game and miniature skirmish game. It's certainly not intended for game tournaments.

    These rules work better when a game master or organizer imagines a scenario and a story. Players should consider their miniatures as living characters, not game pawns.

   The rules are devised for 28mm miniatures and large game tables with many terrain features (but it's possible to play with other miniature scales).

Our "friendly simultaneous" (no IGOUGO, no initiative) system may look strange and unfamiliar at first, but is simple and encourages fast moves and daring actions on the game table.

    Quick reference sheets include movement, shooting, and melee tables, which can be used easily to play adventures, skirmishes and fights

  Each player commands a small troop (typically 10-30 miniatures) and is represented by the character of the group leader, warband chief or officer.

There is no complicated game mechanism, it's man-to-man quick combat resolution, but the rules allow tactical choices (such as forming in close order: shield wall, or fire by volley...)

Many extensions are not complete or are still being tested, it's a tool box. But it's free!


Some interesting game AAR have been translated in English, with many pictures!

Dark Ages ("arthurian"):
The war of Angles and Picts in the Vita Gobrieni
A village between them
The giant in the valley
Revenge for a village
A village too far

Dark Ages (Vikings):
My drakkar for a horse!
The infamy of Leif Sigursen

Hundred Years War, 14th century:
Two dukes, one crown
A fight for a dyke
The banks of the river Loire
Return of the alchemist
A village of merchants
Black powder and alchemist blood

Samurais:
Hojo unification (in French, many very detailed pictures)
Ichi's revenge (in French, many very detailed pictures)
Bad karma for the heirs (in French, many very detailed pictures)

Hard Times for Nakagawa Family (in French, many very detailed pictures)
The Fate of a Merchant (link to short video, and to AAR in French)
First game in a 16th century (Sengoku period) campaign

Thirty Years War:
http://leadadventureforum.com/index.php?topic=80123.msg981827#msg981827
http://leadadventureforum.com/index.php?topic=72961.msg889534#msg889534
http://leadadventureforum.com/index.php?topic=72866.msg888217#msg888217
http://leadadventureforum.com/index.php?topic=67062.msg811415#msg811415
http://leadadventureforum.com/index.php?topic=63915.msg770370#msg770370

Pirates:
http://leadadventureforum.com/index.php?topic=83065.msg1019238#msg1019238
http://www.anargader.net/t674-raid-on-san-augustin-english-version#6113
http://leadadventureforum.com/index.php?topic=44633.msg519403#msg519403
http://leadadventureforum.com/index.php?topic=34623.msg406613#msg406613

Colonial (Sudan c. 1882):
The battle of Korduf

Fantasy:
La vallée vierge (in French)
The eye of the Sad Dragon
A pyramid with hyenas
The temple of the Sad Dragon


Free downloads


    Texts printed in blue in the rules and in the tables are optional or advanced rules, which can be ignored for a simple game.

   The "quick reference sheets" mention the most common weapons and tactical modifiers useful in their historical (or fantasy) context. All tables and weapons are compatible (effects and shooting ranges are simplified for playability). Soldiers and weapons of different historical periods (using different reference sheets) can be mixed in imaginary contexts.





« Argad ! » BASIC RULES

Warning: needs updates and complements not yet translated!
February 2014

  967 Ko



A few explanatory DIAGRAMS

May 2014

  246 Ko



Optional rules suggestions for player characters and NPC,
wounds and healing of characters,
and an empty chart for LOCATION DICE

December 2013
516 Ko



Optional rules suggestions and empty charts for
WEATHER DICE,
EMOTIDICE,
and the famous "Hrrmmph... IT COULD TAKE SOME TIME!" optional rule

February 2012

  221 Ko



Quick reference sheet
4th-7th century
(End of Roman Empire + early Dark Ages)

December 2015

  135 Ko



Quick reference sheet
8th-11th century (second half of the Dark Ages)

December 2015

  135 Ko



Quick reference sheet
14th century (first part of the HYW)

December 2015
  139 Ko




Quick reference sheet
Mid-16th to mid-17th century: Wars of Religion, TYW, ECW
- To be updated -

  152 Ko




Quick reference sheet
Privateers and pirates

January 2016

  147 Ko




Quick reference sheet
Late 17th century and 18th century
- To be updated
  152 Ko




Quick reference sheet
Second half of the 18th century in North America: FIW and AWI
- To be updated
  152 Ko












These skirmish rules were first published in 1996 as a bilingual (Breton + French) booklet. During a few years, a fanzine called « An Argader » published updates, extensions, scenarios, and discussions. The fanzine no longer exists but has been replaced by our forum.


Cover of the 1996
bilingual edition of the rules